The Challenge
Every team was solving the same problems differently.
From disconnected design teams to a collaborative design system adopted across multiple digital products.
Every team was solving the same problems differently.
Every designer worked differently. Every project defined its own buttons, inputs, spacing, and navigation from scratch. No shared components existed — every screen was, in a sense, its own small design system.
The initiative wasn't born from management. It started with conversations between designers who were experiencing the same frustrations.
The lead of Mobile proposed forming a group. Each platform elected a representative. My lead invited me for:
Every other Thursday
5 ambassadors
10–16 designers
A new component didn't appear because someone wanted it. It followed a process.
The design system became part of our internal UX conversations. During company-wide UX gatherings we shared updates, aligned design decisions, and encouraged adoption across multiple digital products.
As Design System Ambassador, I participated representing the initiative and collaborating with other teams to maintain a consistent experience.
A good system evolves through discussion, not imposition.
The best component is useless if nobody understands when to use it.
A design system succeeds when teams choose to use it.